Rudy
Reviewed in the United States on April 13, 2025
Thanks for selling me a game that does not work really appreciate it
Deathbat
Reviewed in Canada on September 22, 2024
Works well still a little impressive gameplay
Kir
Reviewed in the United States on July 23, 2024
Product was delayed a bit due to systems crashing as my product shipped. Otherwise would’ve been on time. Also the game was in great working condition. My husband is truly tickled to be playing a childhood game again
Kyla
Reviewed in the United States on August 19, 2022
Fun to play. Great insight for some of the movie's characters untold back stories. Is dificult.
Steve
Reviewed in Canada on February 7, 2020
One of the greatest hit games back when I was a kid, would have been better playing Neo and Trinity but still awesome, parcel arrived before then expected. 5/5
Jared
Reviewed in Canada on August 2, 2019
I'm not a good person to review this... this is nostalgia speaking. It's better than Path of Neo. You can cheat and fight the agent indefinitely, until you figure out how to kill him, or knock him off a building.
deejay from Toronto
Reviewed in Canada on November 22, 2015
LOVE THE MATRIX MOVIES AND GAMES THEY WERE GREAT AND FUN TO PLAY AND HAS A WHOLE NOTHER STORY MODE THAT TIES INTO THE MATRIX MOVIES THAT U DONT SEE IN IT.......PUTS A NICE TWIST ON IT AND THE BEST MATRIX IS THE PATH OF NEO GET IT IF U GET THIS GAME ASWOME TO PLAY TOGETHER GREAT BUY AND GREAT DISC AS WELL
Marla Austin
Reviewed in the United States on June 18, 2013
I bought it because I love the movies and wanted to play the game. I bought it for me but it's proven fun for my nephew it enjoy as well. There's enough action to keep my nephews (aged 4 -9) enthralled with it. The violence isn't an issue because it's fairly softcore so it makes it acceptable for my youngest nephew to play without me needing to worry and it's easy enough for him to have fun on it unlike a lot of other games that say they're good for children but end up being way to hard for even me to figure out. Cartoony whacky antics aren't enough for my nephew to stay interested in. He wants to feel like he's one of the big boys and this game was a perfect solution. Now that leaves me minus one game because i know he's going to be playing it for ages lol.
sativas0ul
Reviewed in the United States on October 25, 2013
I use to love this when I was a kid. It was one of the first games I bought on XBOX and it was definitely one of the few games that got me hooked on gaming. I bought this a few weeks ago from my local pawn shop but it was glitchy as all hell because some dirt bag put in hack codes and destroyed it's functionality.The PS2 graphics are a little blocky but it's nothing that wasn't expected.
Ian Vance
Reviewed in Canada on July 1, 2003
It has always seemed strange to me that Japan dominates the video game market, both commercially and creatively. All of the major companies originate in the Land of the Rising Sun. Completing a game rewards the player with (usually) a visual feast and (without exception) a credits roster filled with Japanese names. Now, I'm sure there are several great games that I don't know about, born and nurtured here in the great 48, but it is a fact that although Americans consume a vast amount of this sort of digital entertainment, we actually produce very little of it.I write this because one of the most hyped and anticipated games of 2003, Enter the Matrix, was developed primarily by an American software company, Shiny Entertainment, and the end result is, well, quite dismal...for the most part. The game has sold in the excess of 2.5 million copies as I write this; yet the popularity stems more from its connection to a certain film franchise than anything exceptional about the actual product.Actually, I take that back. In couple ways, Enter the Matrix is a visionary, unprecedented first for video games. The Wachoski bros. filmed an hour's worth of story exclusively for the in-game cinematics, and these really are the game's shining point, revealing background information for The Matrix Reloaded and, in some places, adding substantial character development for the "lesser" players of the story. Enter the Matrix also contains an interesting 'hacking' feature, where one can tap into the fundamentals of the game, change stats, watch movies, unlock multi-player ability, etc.But as for the actual game itself...well...PROS:1) Focus/Bullet Time Fighting: A very cool technique where one can "slow" the action down and gain an edge. The one (and only) feature of the game that is smooth and enjoyable.2) Additional story for Reloaded, a movie I personally loved & watched three times in the theater. The FMVs are of the same caliber as the movie, though with a lot more talking and a lot less action, with two notable exceptions (Seraph and the Ending trailer).3) Decent Voice Acting and a nice soundtrack, being a mix of Don Davis' compositions and current breakbeat artists like Hybrid, Crystal Method, Rob Dougan.CONS:1) Poor Graphics. Comparisons to the PS1 are not far off, and given this game's budget, it is astonishing how cheap and rushed they sometimes look. The characters are blocky, move like robots and, overall, are poorly rendered as opposed to their real-life counterparts. The background details are flat and uninteresting (the "weapons" in the great hall, a toy-like plane, etc.) and the in-game cutscenes are downright embarrassing-good camera angles, weak visual representation.2) Poor Gameplay. This is the real sticking point for me. Of the entire game, I only *enjoyed* playing one level, the Chateau. The fight levels tend to be overly long and repetitive (airport, post office, sewers), and the objectives for the missions range from dull (get from point A to point B) to thematically stupid ("rescue" companions like Ballard, who later takes on Seraph without much difficulty). Driving and Sniper sections are exercises in frustration, due to the unbelievably awkward play controls.3) Loading times. Why? It's not as if this game is breaking new ground (or even pushing the envelope) in terms of graphic density, level length, and so forth. The rumor of some missions being shorter than the actual load times is correct!Overall, Enter the Matrix is a tremendous disappointment. Given the opportunity the story of the Matrix presents, there could have been so much more than the half-baked result. My suggestion: rent and record the movies, and wait for the upcoming games, which will (hopefully) improve upon this "demo" effort.
Lisa Shea
Reviewed in Canada on May 22, 2003
Let me start by saying that I'm a huge fan of the Matrix. I grew up on Philip K. Dick novels, and the whole Matrix concept is one I've always loved. I thought the movie's plot, characters and special effects were great. Also, I'm a big fan of Splinter Cell and played it many times. I've always loved the Bond style games where you work your way through a level, finding objectives and taking out the bad guys.So while I really, really wanted to be blown away by Enter the Matrix, I just wasn't. It was a GOOD game, but not nearly as good as it should have been - not nearly as good as many other games that are out right now. I almost wonder if they rushed the game into production to match the timing of the movie, instead of finishing up some much-needed polishing.First, the good parts. It was directed by the Wachowski brothers and features the quite talented actors and actresses from the movies. It really ties in to the movie and sort of 'immerses' you in the experience. So that is quite neat. They do have Matrix-time "focus", much like in Dead to Rights, where you can temporarily slow time and do cool moves. Just like in Dead to Rights, it seems cool at first and is hardly used in actual gameplay.Gameplay is intriguing. You're given general objectives but then have to figure out how to get to them. So you're not exactly led by the nose. There are sometimes big rooms with lots of directions, lots of offices, lots of choices. Still, the game is about getting from Point A to Point B. I definitely miss Vice City's free-roam ability.I was pretty disappointed by the graphics. There are many other games out right now with truly STELLAR graphics, and this isn't one of them. Objects vanish from the screen. The rendering just isn't very good, compared to other games we play quite a bit. The physics models are a bit bizarre. People slide like hockey pucks across the floor. You can leap on some things but not on others, apparently at random.The sound has serious issues. My brand new CD right from the store started double-talking almost immediately in several scenes. Also, one of the hallmarks of a great game is that the sound is context sensitive - quiet and brooding at times, thundering at the exciting parts. But this game is ALWAYS thundering. It gets very monotonous after a while and completely destroys the atmosphere.The load time is incredibly long, and many missions are incredibly short. There are times that you almost load longer than you get to play that mission area! With the instant-reheal-totally, the instant-restart-10-seconds-ago and the lack of challenging enemies to fight, most of the game is a cakewalk.Add to that the quite annoying aspect that there are times that a door won't open until you kill all enemies in the room. So you go around and check the doors, but you have to slay everyone there before the "special door" will open up. Yes, some games use that technique. But this game in general is supposed to be a realistic adventure. In realistic adventures, doors don't sense when all enemies are dead and then spring open.AI, one of THE most important parts of any game, is spotty at best. Sometimes the guards hide behind cover. Sometimes they stand in the open when cover is right next door. I've had cases where a guard stood pointing a gun at a door even though I was right behind him, pounding the stuffing out of 2 of his friends. He didn't even turn around until I bashed him in the head.And finally, the camera is just plain annoying. Every friend I've had try this game says the same thing. They all play tons of adventure and action games. Somehow this game just does a bad job with positioning the camera anywhere useful.The game really had a great deal of potential and I think with another month or two in QA testing it could have shone. But there are many, many areas that appear to have gotten through in a "good enough" state instead of a "ready for prime time" state.Yes, I'll play the game. And yes, I'll see the movies many, many times and talk about them endlessly with my programmer / hacker friends. But I do feel let down that with all of the money and talent available to the Wachowski brothers, they didn't give this game the attention it merited. They focussed on the MOVIE aspect of the game, but not the GAME aspect.